"We tell stories because they are interesting.
We offer narrative because narrative is a bone-breaker:
it snaps the femur of the status quo. It is in fact the sharp, gunshot-loud fracture-break of the expected story
is what perks our attention. Guy goes to work, works, comes home, has dinner, goes to bed? Not interesting.
Guy goes to work, has the same troubles with his boss,
endures the standard problems of the day, goes home,
eats an unsatisfying dinner, goes to bed and sleeps restlessly
until the next day of the same thing? Still not interesting.
Guy goes to work and gets fired? Okay, maybe, depending
on if he does something unexpected with it.
Guy goes to work and gets fired out of a cannon into a warehouse full of ninjas? I’M LISTENING."
"I Smell Your Rookie Moves, New Writers" over at his blog.